popcar2@programming.dev to Godot@programming.dev · 6 months agoGodot founders had desperately hoped Unity wouldn't 'blow up'www.gamedeveloper.comexternal-linkmessage-square6fedilinkarrow-up10arrow-down10
arrow-up10arrow-down1external-linkGodot founders had desperately hoped Unity wouldn't 'blow up'www.gamedeveloper.compopcar2@programming.dev to Godot@programming.dev · 6 months agomessage-square6fedilink
minus-squaremlg@lemmy.worldlinkfedilinkEnglisharrow-up0·6 months agoUnity was one of the first applications that made me take a good look at FOSS in general because my experience with it was: “Hey let’s make a game for our final project” “Okay, let’s try Unity” Flashbanged in light mode Dark Mode is only available for real cash money subscription license “Yeah okay nvm let’s try something open source lol”
minus-squareblx@lemmy.ziplinkfedilinkarrow-up0·6 months agoThey really paywalled dark mode? That move alone is incredibly dumb. Surefire way to alienate potential new users before they’ve even tested anything serious.
minus-squarestom@lemmy.dbzer0.comlinkfedilinkarrow-up1·6 months agoUsed to. It took a single registry tweak to enable it which was easily found, but still a pain.
minus-squareumbrella@lemmy.mllinkfedilinkarrow-up1·edit-26 months agohaving to hack around your IDE for something that simple is a real bad sign
Unity was one of the first applications that made me take a good look at FOSS in general because my experience with it was:
They really paywalled dark mode? That move alone is incredibly dumb. Surefire way to alienate potential new users before they’ve even tested anything serious.
Used to. It took a single registry tweak to enable it which was easily found, but still a pain.
having to hack around your IDE for something that simple is a real bad sign