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12 days agoIt’s a US label and the percents are % of recommended daily intake. So that’s 3% of your daily recommended carbohydrate intake, 6% of your daily recommended intake of sugar, and 12% of your daily recommended intake of “added” sugar. The recommendation is something like, no more than half of your carbs should come from sugar, and no more than half of those should be added during manufacturing (i.e. most of your sugar intake should be from fresh fruit, etc.). So the numbers do line up.
Can we blame this on the engagement era? The first competitive game I got into was Unreal Tournament 2004, and it seemed like every team deathmatch had one or two players who were in a completely different league from everyone else so the result just depended on which team they were on. You can’t blame the matchmaking because it didn’t have any, you just picked a server to connect to and played with whoever was there.
Edit to add: TDM was the main team game mode where this was a thing; modes with objectives, bigger teams, and vehicles all mitigated the effects of individual player skill.