Oh thank god, there had to keep the bloodborne remastered rumors going before january ends.

  • A_Very_Big_Fan@lemmy.world
    link
    fedilink
    English
    arrow-up
    33
    arrow-down
    1
    ·
    15 hours ago

    Fans are desperate for an official next-gen patch that would make the game run at 60fps, up from 30fps, …

    “”““30 fps””“”

    • NotSteve_@lemmy.ca
      link
      fedilink
      English
      arrow-up
      8
      ·
      edit-2
      12 hours ago

      I’ve beat Bloodborne around 3 or 4 times but I always dread that framerate. It’d be my favourite souls game hands down if it wasn’t for that framerate.

      I would and will throw any amount of money at a re-release that changes nothing except for that stupid framerate.

      Idk what Sony is doing but it seems like they’re doing anything but releasing an updated Bloodborne even though everyone wants one. We have people almost completing a PS4 emulator just to play BB at 60fps before they’ve re-released the damn game.

      It really feels like Sony is just leaving money out on the table

      • caut_R@lemmy.world
        link
        fedilink
        English
        arrow-up
        15
        ·
        15 hours ago

        I really don‘t understand how FROM, with all their success and talent, fumbles so often on a technical level

        • Dudewitbow@lemmy.zip
          link
          fedilink
          English
          arrow-up
          13
          ·
          15 hours ago

          i just find it funny because the fix for it was use the playstations developer version of vsync, but fromsoft decided that they wanted to redo whats already done. thats why the stutter is almost present on all fromsoft games of that console generation.

        • [email protected]@sh.itjust.works
          link
          fedilink
          English
          arrow-up
          11
          arrow-down
          1
          ·
          edit-2
          15 hours ago

          Japan is incredibly prideful. They innovate fucking hard but refuse to copy each other’s homework, which leads to random “what the fuck is happening, why is this code 20 years out of date?” situations.

          • skulblaka@sh.itjust.works
            link
            fedilink
            English
            arrow-up
            12
            arrow-down
            1
            ·
            14 hours ago

            This also may explain why Nintendo can’t implement competent networking features to save their lives.

            • Sabin10@lemmy.world
              link
              fedilink
              English
              arrow-up
              7
              ·
              13 hours ago

              I recall an interview back during the wii/ds era where someone at Nintendo was asked how they felt their online service compared to psn and xbl at the time and their response was that they had never used them.

        • rtxn@lemmy.world
          link
          fedilink
          English
          arrow-up
          5
          ·
          13 hours ago

          Tying animation speed and game mechanics to the framerate worked for PS1 games, it will work now.

        • 100@fedia.io
          link
          fedilink
          arrow-up
          3
          ·
          14 hours ago

          their engine is custom bullshit unique to their games so probably trying to reinvent something, badly

    • Dr. Moose@lemmy.world
      link
      fedilink
      English
      arrow-up
      6
      ·
      14 hours ago

      Tried to play the game like 10 times - just can’t get over the incredibly poor performance. What a waste.